arXiv cs.CY· Md Haseen Akhtar·· 12 小时前AI 评分31
反思式计算:一项基于 134 个交互系统的 HCI 新范式研究
Reflective Computing
AI 导读
一项分析 17 个 ACM 会议场所 1996-2026 年间 134 个交互系统的研究提出“反思式计算”范式,以人的反思能力而非系统功能为目标。研究发现仅 20 个系统符合该定义,51 个系统由系统主导节奏,74 个仅支持瞬时使用,56 篇论文未说明所收集的内在状态。允许用户自定节奏的系统得分显著更高(odds ratio 13.5)。
正文
Abstract:Interactive technology is increasingly built for speed, and generative AI now answers before a question is fully formed. Yet the capacity to pause, interpret and decide for oneself is central to wellbeing, learning and meaningful use. HCI has named paradigms for sensing emotion, changing behavior, calming attention and tracking the self. However, none of them takes human reflection, and the slowing down it requires, as its organizing aim. This article defines that paradigm, reflective computing, and derives it from what thirty years of designs lack. We analyzed 134 interactive systems from 17 ACM venues (1996-2026) in two phases. First, an abductive gap analysis read every system against reflection theory, and seven recurring gaps defined seven dimensions, namely tempo agency, invitational form, interpretive openness, reflective depth, temporal span, protected idleness and ethical non-extraction. Second, two independent coders scored every system with a codebook (Krippendorff's alpha 0.67 to 0.84 for five dimensions; ICC 0.82 for the overall score). The system sets the pace in 51 designs, 74 support only momentary use, only 12 scaffold reflection beyond description, and 56 papers are silent on the inner states they collect. No system expresses all seven dimensions strongly, and only 20 meet the definition. Slow and experience centered design comes closest, whereas persuasive technology and human-AI interaction score lowest. Factor and latent class analyses reveal two cultures of reflection, one working through form and the other through scaffolded thought, which only one system combines. Systems that let people set the pace score markedly higher, even with paradigm and form controlled (odds ratio 13.5). Hence, reflective computing is proposed as a paradigm whose aim is a human capacity rather than a system function, and which treats slowness as valuable only when people choose it.
| Comments: | 54 pages, 8 figures, 12 tables |
| Subjects: | Human-Computer Interaction (cs.HC); Computers and Society (cs.CY) |
| ACM classes: | H.5.2; H.1.2; J.4 |
| Cite as: | arXiv:2610.35696 [cs.HC] |
| (or arXiv:2610.35696v1 [cs.HC] for this version) | |
| https://doi.org/10.48550/arXiv.2610.35696 arXiv-issued DOI via DataCite (pending registration) |
Submission history
From: Md Haseen Akhtar Dr [view email]
[v1]
Mon, 26 Oct 2026 16:24:41 UTC (1,559 KB)
来源:arXiv cs.CY · arxiv.org