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arXiv cs.AI· Difang Huang, Shumin Yu, Fadong Chen, Weihua Zhou·· 3 天前AI 评分44

生成式 AI 的选项时机如何影响团队创意决策:迟到就来不及筛选

Too Late to Prune: Generative AI, the Screen, and Team Creative Decisions

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一项预注册实验将 148 个三人团队随机分配到五种语言模型使用时间表,发现把同样的 15 分钟使用时间从搜索阶段移到筛选阶段,会让专家评定的创意质量下降 0.62 个标准差。

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Abstract:Generative AI makes options cheap and shifts the bottleneck of creative work from generating options to screening them. We argue that AI's value depends on whether its options arrive before or after the team's screen. In our model, early options compete for a place in the portfolio; late options arrive after that competition and are kept unscreened. In a preregistered experiment, we randomly assigned 148 three-person teams to five schedules of access to the same language model during a product-design task with timed search and selection stages. Moving the same 15 minutes of access from search to selection lowered expert-rated creativity by 0.62 standard deviations, although teams used the model at similar rates. Platform logs locate the difference at the screen. Early access enlarged the pool of ideas fivefold, and teams pruned it. Late-access teams reached the screen with the same small pool as teams without AI and then searched again, devoting 29% of their selection-stage queries to generating new options, compared with 11% for teams with access throughout. Late access added breadth, not quality: these teams submitted 73% more proposals than did teams without AI. Language-model judges detected the benefit of access but not the cost of late timing.
Subjects: General Economics (econ.GN); Artificial Intelligence (cs.AI)
Cite as: arXiv:2610.14984 [econ.GN]
  (or arXiv:2610.14984v1 [econ.GN] for this version)
  https://doi.org/10.48550/arXiv.2610.14984

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Difang Huang [view email]
[v1] Sat, 10 Oct 2026 15:02:14 UTC (173 KB)

来源:arXiv cs.AI · arxiv.org