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arXiv cs.AI· Tian Zijian, Zhang He, Chen Xinjie, Wang Wenhai, Liu Xinggao·· 10 天前AI 评分22

DLR-NE:面向 APT 与移动目标防御随机博弈的动态低秩均衡计算

Dynamical low-rank equilibrium computation for stochastic games between advanced persistent threats and moving target defense

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针对工业控制系统中 APT 与移动目标防御的零和随机博弈,研究者提出动态低秩 Nash 均衡算法 DLR-NE,证明其每步计算成本为 O(nr^2),相比全秩值迭代实现 Theta(n/r^2) 加速。该方法利用攻防影响矩阵的内在低秩结构,并给出核心矩阵扰动下防御策略的认证敏感度界。在非线性电力系统测试平台上,六组实验实现 94% 参数压缩,效用损失仅 2.3%,代码与数据已公开。

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Abstract:Moving target defense (MTD) against advanced persistent threats (APTs) in industrial control systems (ICS) has well-established game-theoretic formulations, but their practical value hinges on equilibrium computation, which faces two gaps: full-rank value iteration is prohibitively expensive at industrial scale, and the resulting defense strategies admit no certified robustness against adversarial perturbations. We first reveal that the attack and defense influence matrices of ICS dynamics are intrinsically low-rank: APTs infiltrate through a handful of entry points and MTD reconfigures only a few components per cycle. Our theory makes four contributions. First, an augmented gradient matrix certifies that the low-rank structure propagates through the non-smooth Bellman operator of the zero-sum stochastic game, so that every Bellman target lies near a low-dimensional subspace and low-rank truncation incurs an explicit error bound (Lemma 1, Theorem 1). Second, we propose the Dynamical Low-Rank Nash Equilibrium algorithm, named DLR-NE, which augments the rank-r search space each iteration, regularizes the core matrix spectrum, and retracts via truncated SVD, and prove that it converges geometrically to a neighborhood whose error decomposes into five physically interpretable sources (Theorem 2). Third, its per-step cost is O(nr^2), a Theta(n/r^2) speedup over full-rank value iteration (Theorem 3). Fourth, a single weight trades accuracy against a certified sensitivity bound of the induced defense strategy under core-matrix perturbations (Corollary 1). Six experiments on a nonlinear power-system testbed confirm each prediction, with 94% parameter compression at 2.3% utility loss. All experimental data and code are publicly available.
Comments: Regular Paper, under review at Automatica (submission 26-2265). v2: corrected the utility-loss figure in Experiment 5 (2.3%). This preprint is the full-length version; the journal submission is a condensed 16-page two-column version. Source code: this https URL
Subjects: Computer Science and Game Theory (cs.GT); Artificial Intelligence (cs.AI); Cryptography and Security (cs.CR); Systems and Control (eess.SY)
Cite as: arXiv:2610.06885 [cs.GT]
  (or arXiv:2610.06885v2 [cs.GT] for this version)
  https://doi.org/10.48550/arXiv.2610.06885

arXiv-issued DOI via DataCite

Submission history

From: Tian Zijian [view email]
[v1] Sun, 20 Sep 2026 08:03:42 UTC (1,785 KB)
[v2] Wed, 7 Oct 2026 09:00:45 UTC (2,454 KB)

来源:arXiv cs.AI · arxiv.org