GDC 年度调查显示 40% 游戏开发者已在工作中使用生成式 AI
GDC 年度调查显示更多游戏开发者开始使用生成式 AI
GDC Festival of Gaming 最新年度行业调查显示,40% 的受访游戏开发者在工作中使用生成式 AI,高于 2025 年的 36%;免费游戏开发者达 58%,纯手游工作室员工达 70%。用途方面,73% 用于研究和头脑风暴,62% 用于数据分析与总结,56% 用于代码生成与调试,22% 用于概念美术,8% 用于最终游戏资产。调查还显示 34% 的受访者在过去两年曾被裁员。
The Verge:AI· Jay Peters·2026-11-13 01:00· 1 小时前AI 评分57
More game developers are starting to use generative AI
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GDC Festival of Gaming 最新年度行业调查显示,40% 的受访游戏开发者在工作中使用生成式 AI,高于 2025 年的 36%;免费游戏开发者达 58%,纯手游工作室员工达 70%。用途方面,73% 用于研究和头脑风暴,62% 用于数据分析与总结,56% 用于代码生成与调试,22% 用于概念美术,8% 用于最终游戏资产。调查还显示 34% 的受访者在过去两年曾被裁员。
正文 · 原文
The GDC Festival of Gaming’s latest annual industry survey shows an increase in AI usage among game developers.
The GDC Festival of Gaming’s latest annual industry survey shows an increase in AI usage among game developers.
by Jay Peters
Nov 12, 2026, 5:00 PM UTC


Jay Peters
is a senior reporter covering technology, gaming, and more. He joined The Verge in 2019 after nearly two years at Techmeme.
More video game developers are using generative AI tools in their jobs compared to last year, according to the GDC Festival of Gaming’s latest annual industry survey. Forty percent of developers surveyed say they use it “as part of their job,” an increase from 36 percent in 2025. Usage was higher with game developers that work on free-to-play games at 58 percent and mobile-only studio workers at 70 percent.
The survey is being published as the game industry continues to reckon with generative AI tools. While many game developers, particularly indie developers, have spoken out strongly against the technology, AI is at the center of indie awards conversations in part because Big Walk developer House House “sparingly” used LLMs to assist with technical challenges in the “final stretch” of development. AI is also increasingly being used to reverse-engineer retro games. And in a post on Thursday, Xbox CEO Asha Sharma seemed to indicate that AI will be central to Xbox’s future, saying that “A small team will be able to build worlds that today demand hundreds of developers and hundreds of millions of dollars.”
Seventy three percent of the survey’s respondents said they used AI for research and brainstorming, while 62 percent used it for data analysis and summarization, and 56 percent for code generation and debugging. Twenty two percent of respondents used generative AI for concept art or visual ideation, and 8 percent used it for production art or final game assets.
The survey also included grim numbers about layoffs, with 34 percent of respondents saying they have been laid off sometime in the past two years.
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- Jay Peters
来源:The Verge:AI · theverge.com
来源:RadarAI · aihot.news