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arXiv cs.CY· Hannah Kim·· 11 小时前AI 评分18

生成式 AI 时代进入新领域:一位生物信息学教育者独立游戏开发的自我民族志

Entering a New Domain in the Era of Generative AI: An Autoethnography of Solo Game Development as a Bioinformatics Educator

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一项自我民族志研究记录了一位生物信息学教育者用 73 天开发 create-your-own-adventure(CYOA)游戏、尝试进入独立游戏开发领域的身份形成过程。研究者通过日志记录和与实践社区互动持续重新评估处境,并借助原有知识为游戏提供背景设定、独特解读开发流程。结论指出,尽管生成式 AI 把能力交到个人手中,获得新身份仍以人类的速度发生。

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Abstract:The rapid improvement of generative AI (GenAI) not only increased the efficiency of practice but also empowered individuals with capabilities to explore new domains. However, identity formation in the wake of such empowerment remains understudied. We use an autoethnography to understand identity formation in the context of solo game development as a bioinformatics educator. With the goal of developing a create-your-own-adventure (CYOA) game, we collected data for 73 days through journal entries, interacting with communities of practices. The autoethnographer had continuously reassessed the situation, and closely interacted with communities of practice. Their prior knowledge was used to provide in-game context and to uniquely interpret game development processes. These findings suggest that the autoethnographer made efforts to belong to communities of practice and engaged extensively in sensemaking through the lens of a bioinformatics educator. Although GenAI puts power at hand, attaining a new identity took place at a human pace.
Comments: 12 pages, 1 figure
Subjects: Human-Computer Interaction (cs.HC); Computers and Society (cs.CY)
ACM classes: J.3; K.3.2
Cite as: arXiv:2611.09623 [cs.HC]
  (or arXiv:2611.09623v1 [cs.HC] for this version)
  https://doi.org/10.48550/arXiv.2611.09623

arXiv-issued DOI via DataCite (pending registration)

Submission history

From: Hannah Kim [view email]
[v1] Fri, 6 Nov 2026 15:44:29 UTC (776 KB)

来源:arXiv cs.CY · arxiv.org