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AI 挑战《杀戮尖塔》:GPT-6 Astra 在 Ascension 20 下的表现
AI Plays Slay the Spire
AI 导读
GPT-6 Astra 在最高难度 Ascension 20 下以最大 effort 挑战《杀戮尖塔》五个 Act 1 场景,每个场景跑十局。测试覆盖 Ironclad、Silent、Defect、Watcher 四个角色,场景包括平均地图、诅咒局、陷阱路线、密集分叉地图和强制精英战,并记录分数、层数、游戏时长与成本。
正文 · 原文
Every run, every decision
Model
Effort
Scenario
Result
- BaselineIronclad, seed 8EN5Q, Ascension 0
- A typical run. Out of more than 100 million seeds, this Act 1 map is exactly average on every count: fights, elites, events, shops, rest sites, forks and possible routes. The Act 1 boss is the Slime Boss.
- CursedSilent, seed 8EN5Q, Ascension 0, Cursed Run modifier
- The same map as Baseline. The modifier forces the player to pick up curses, cards with bad effects, but makes them stronger for every curse they hold, so they have to weigh the downsides against the boost.
- Easy trapDefect, seed Q776W, Ascension 0
- One path reaches the Act 1 boss, The Guardian, after a single fight. A much harder path has up to five elite fights and can score more. It tests whether the player trades safety for points.
- Dense mapWatcher, seed 286QJD, Ascension 0
- An Act 1 map with 25 forks and 4,040 possible routes, almost twice as many forks as Baseline, and no forced elites. Lots of route choices, and the Watcher's stances take care to play well. The Act 1 boss is The Guardian.
- Forced elitesIronclad, seed C5W7N, Ascension 1
- Every path through Act 1 goes through at least three elite fights, and the Act 1 boss is Hexaghost, the hardest of the three. The hardest of the five scenarios on paper.
- Ascension 20The A20 tabs
- The same five scenarios at Ascension 20, the game's hardest difficulty, played only by GPT-6 Astra at max effort, ten runs each.
| Model | Effort | Scenario | Character | Score | Floor | Result | Game time | Cost |
|---|
来源:Hacker News · ai-plays-slay-the-spire.com